

Go to Xcode Menu > Preferences > Components Tab. Sign up for the FileMaker Developer account ( This does require a $99/yr FileMaker Developer subscription.)ĭownload the latest copy of Xcode from the App Store (this is going to take 20+ minutes to download)ĭownload and unzip the latest copy of iOS APP SDK and leave the folder in your downloads folder for the time being. If you have the actual device, no need to download the simulator.

Once you have an Apple Developer Account, make sure you have been invited and accepted to the Team as an Admin Developer.You can start developing your app using Xcode right away. Even though the instructions say you do need to enroll in the Apple Developer program in order to manipulate Xcode, this is not true. It can take a while to get the Apple Developer Account set up, especially if you do not have a D-U-N-S Number. Apple Developer Account: The standard FileMaker instructions state that you must enroll in the Apple Developer Program.If you find any issues when going through the checklist please leave a comment so we may update the checklist and share it with everyone. Note that these instructions are very specific to FileMaker iOS App SDK v15 and Xcode v8.2.1.

After deploying a few apps, I’ve come up with a complete guide to launching an app. The steps for going through this process can be a bit cumbersome. Developers now have the ability to build an app in FileMaker and send it to the Apple App Store. When FileMaker announced it was launching a SDK for creating native iOS apps, this was very exciting news.
